Digital Matte Painting Final Project: Thematic Matte Painting (VFX)
22/4/2025 - 1/8/2025 / Week 1 - Week 14
Dow Jia Zheng - 0354184 / 040604-14-1581
Digital Matte Painting / Bachelors of Design in Creative Media / Taylors Lakeside Campus
Final Project
INSTRUCTIONS
Module Synopsis
Exposure to game art process of creating relatable and appealing game aesthetics that enhances overall game concept that engages end users to the game designed. Students will learn how to express their creativity via multiple sectors of game asset creation and its processes with the understanding of game technical limitations and how to apply it by incorporating with game engine, digital imaging software and 3D software from start to finish.
The Game Art module will prepare students for the creation of original artworks for the game cinematic and games industries through a series of lectures, guided tutorial (both face to face and online) and studio sessions. Students will learn to tackle the creative process of designing characters, environment, and animation combining traditional drawing and painting techniques, software and digital sculpting techniques and acting skills.
A project-based learning method will be adopted with a balance of foundational education and software-based technical training that emphasizes on extensive and in-depth skill development relevant to the demands of the industry.
The assessment approach involves Continuous Assessment which includes Exercises and Projects that are prescribed throughout the semester while the Final Assessment is a Final Project and Portfolio submission which takes place at the end of the semester.
Project 1 Final Submission
Project 2 Final Submission
Reflection
In the final project of Digital Matte Painting Thematic Matte Painting (VFX) where I organizes and design the best I can to be realistically as possible using the lessons that I have been taught with where using the knowledge's to skills that I inquired during the course of working on project 1 and 2, but still digital matte painting is still the hardest for me grasp.
I have encountered deadlock where my brain couldn't work for a moment and struggling to make my design to be realistic at all as it took time for me to find the right tools to use along with the methods needed to employed to solved.
I have to go with multiple of illustration design for both Project 1 & 2 where I redo the design many time as trying to make it into a working form. Ultimately I was able complete the design, where Digital Matte Painting is perhaps the hardest to master for me.
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