Posts

Publishing Design

 9/24/2025 - __/_/____ / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Publishing Design /  Bachelors of Design in Creative Media / Taylors Lakeside Campus Task 1, 2: {............}  /  - Individual INSTRUCTIONS Links :  https://drive.google.com/file/d/15GzRRnXe5I9pyjb2p_kDkbJB4ebppyMe/view?usp=drive_link Module Synopsis This module is a natural extension to Typography and Advanced Typography and it introduces students to the concepts and practices of digital publishing. The knowledge gained will allow students to acquit themselves with better effectiveness in areas dealing with publishing: organisation and presentation of information, visual and textual relationships and suggest suitable methods or formats for publishing appropriate to the content. The learning and teaching approach for the module will be studio-based, with students engaging with practical tasks during the studio sessions, and presenting the...

Audience Studies

9/22/2025 - __/_/____ / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Audience Studies /  Bachelors of Design in Creative Media / Taylors Lakeside Campus Task 1: Interior Sets & Props  /  - Individual

Environment Design Task 2: Interior and Set Design (Old)

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23/9/2024 - 26/7/2024 / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Environment Design / Bachelors of Design in Creative Media / Taylors Lakeside Campus Task 2: Interior Sets & Props  /  - Individual INSTRUCTIONS Links :  https://drive.google.com/file/d/1BdCtm_KFyoKW9g9S28d-34BTAJyHtvh6/view?usp=drive_link Module Synopsis Environment Design brings extraordinary story world concepts to life for the video games, animation and film industry that would not be possible to visualize before the production begins. This module will provide students with perspective techniques to produce accurate, believable objects and environments using a number of traditional and digital tools in creating effective and naturalistic settings and forms while exploring environment design principles such as structure, spatial perspective, accuracy and realism.  The module will introduce students to the study of ...

Environment Design Task 1: World Creation (Old)

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23/9/2024 - 26/7/2024 / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Environment Design / Bachelors of Design in Creative Media / Taylors Lakeside Campus Task 1: World Creation (Terrains and Flora [Theme]) /  - Individual INSTRUCTIONS Links :  https://drive.google.com/file/d/1BdCtm_KFyoKW9g9S28d-34BTAJyHtvh6/view?usp=drive_link Module Synopsis Environment Design brings extraordinary story world concepts to life for the video games, animation and film industry that would not be possible to visualize before the production begins. This module will provide students with perspective techniques to produce accurate, believable objects and environments using a number of traditional and digital tools in creating effective and naturalistic settings and forms while exploring environment design principles such as structure, spatial perspective, accuracy and realism.  The module will introduce students to t...

Digital Matte Painting Final Project: Thematic Matte Painting (VFX)

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22/4/2025 - 1/8/2025 / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Digital Matte Painting / Bachelors of Design in Creative Media / Taylors Lakeside Campus Digital Matte Painting Final Project: Thematic Matte Painting (VFX) /  - Individual INSTRUCTIONS Links :  https://drive.google.com/file/d/1ylWUTiYUmLCY140CXJWsd-83MnWaVyMC/view?usp=sharing Module Synopsis Exposure to game art process of creating relatable and appealing game aesthetics that enhances overall game concept that engages end users to the game designed. Students will learn how to express their creativity via multiple sectors of game asset creation and its processes with the understanding of game technical limitations and how to apply it by incorporating with game engine, digital imaging software and 3D software from start to finish.  The Game Art module will prepare students for the creation of original artworks for the game...

Environment Design Exercises: Fundamentals of Environment Design

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22/4/2025 - 1/8/2025 / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Environment Design / Bachelors of Design in Creative Media / Taylors Lakeside Campus Environment Design Exercises: Fundamentals of Environment Design  /  - Individual INSTRUCTIONS Links :  https://drive.google.com/file/d/1BdCtm_KFyoKW9g9S28d-34BTAJyHtvh6/view?usp=drive_link Module Synopsis Environment Design brings extraordinary story world concepts to life for the video games, animation and film industry that would not be possible to visualize before the production begins. This module will provide students with perspective techniques to produce accurate, believable objects and environments using a number of traditional and digital tools in creating effective and naturalistic settings and forms while exploring environment design principles such as structure, spatial perspective, accuracy and realism.  The module will ...

Game Art Final Project: Environment Concept Built from Assets

22/4/2025 - 1/8/2025 / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Game Art / Bachelors of Design in Creative Media / Taylors Lakeside Campus Final Project: Environment Concept Built from Assets /  - Individual INSTRUCTIONS Links :  https://drive.google.com/file/d/1ylWUTiYUmLCY140CXJWsd-83MnWaVyMC/view?usp=sharing Module Synopsis Exposure to game art process of creating relatable and appealing game aesthetics that enhances overall game concept that engages end users to the game designed. Students will learn how to express their creativity via multiple sectors of game asset creation and its processes with the understanding of game technical limitations and how to apply it by incorporating with game engine, digital imaging software and 3D software from start to finish.  The Game Art module will prepare students for the creation of original artworks for the game cinematic and games industr...