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Showing posts from September, 2024

Game Art Project 1: Character Design and World Creation (Concept Art)

23/9/2024 - 26/7/2024 / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Game Art / Bachelors of Design in Creative Media / Taylors Lakeside Campus Project 1: Character Design and World Creation (Concept Art) /  - Individual INSTRUCTIONS Links :  https://drive.google.com/file/d/1ooP1cvFhqldQ1apLqBLMNTmIqfSX8Aww/view?usp=drive_link Module Synopsis Exposure to game art process of creating relatable and appealing game aesthetics that enhances overall game concept that engages end users to the game designed. Students will learn how to express their creativity via multiple sectors of game asset creation and its processes with the understanding of game technical limitations and how to apply it by incorporating with game engine, digital imaging software and 3D software from start to finish. The Game Art module will prepare students for the creation of original artworks for the game cinematic and games industries through a series of lectures

Digital Matte Painting Project 1: Virtual Plein Air

23/9/2024 - 26/7/2024 / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Digital Matte Painting / Bachelors of Design in Creative Media / Taylors Lakeside Campus Task 1: Virtual Plein Air /  - Individual INSTRUCTIONS Links :  https://drive.google.com/file/d/1UersXs_2623-ofZ8eW4f-vqWI0tjjtXC/view?usp=drive_link Module Synopsis Visual Effects with Computer Graphic Imagery (CGI) is prevalent in most blockbuster movies and the craft of matte painting has been used as set extensions to supplement CGI elements in creating the illusion of an environment where budget and time constraints may not allow for full CGI implementation, real sets to be constructed or even filming at the actual locations. Students in this module will attain mastery in photo manipulation, day to night, summer to winter, clean up or set extensions creation. Sketching, composition, chiaroscuro, focal points, figure ground relationships, perspective and colour theory kn

Environment Design Task 1: World Creation

23/9/2024 - 26/7/2024 / Week 1 - Week 14 Dow Jia Zheng - 0354184 / 040604-14-1581 Environment Design / Bachelors of Design in Creative Media / Taylors Lakeside Campus Task 1: World Creation (Terrains and Flora [Theme]) /  - Individual INSTRUCTIONS Links :  https://drive.google.com/file/d/1BdCtm_KFyoKW9g9S28d-34BTAJyHtvh6/view?usp=drive_link Module Synopsis Environment Design brings extraordinary story world concepts to life for the video games, animation and film industry that would not be possible to visualize before the production begins. This module will provide students with perspective techniques to produce accurate, believable objects and environments using a number of traditional and digital tools in creating effective and naturalistic settings and forms while exploring environment design principles such as structure, spatial perspective, accuracy and realism. The module will introduce students to the study of environments and its i